![]() ![]() at least until another C&C trundles along anyway. So while everyone else gets a little closer to the action and try to ape Warcraft III, this leaves Act of War doing the near-future war thing virtually all by its lonesome. If the entire world is changing around you, a way to secure your identity is to just stay in the departed niche. ![]() It's in Real Time! It's a game! It has Strategy and it's in Real Time and it's a game! It's a Real Time Strategy Game! If you brought someone forward in time from those crazy salad days of the mid-nineties, and put a line-up of games before them, they'd identify Act of War with a cheery "Yes - that's the RTS". While every other game seems to be integrating elements of everything from role-playing games to platform games (at least in the case of the widely anticipated Command & Conquer: Its-a Me! Yuri!), Act of War keeps things familiar. This, if nothing else, makes Act of War: Extraneous Subtitle something of a rarity in the busy gaming world of 2005. ![]()
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